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Help · Reward split

Splitting the reward after a shared mission completes

When two or more Cell members complete a mission together, the DNA payout doesn't auto-split. The first completer to mark the mission done picks a split — 50/50, weighted, or solo-keep — and the others see the split and confirm.

When two or more Cell members finish a mission together, ConKarma doesn't auto-split the DNA payout. Instead, the first person to mark it done picks a split — even, weighted (like two-thirds / one-third), full-to-me, or full-to-others — using a picker that totals 100% and shows each person's resulting DNA in real time. The other participants then see a "Split proposed" notification and either accept or dispute it. The reason it isn't automatic is that most shared effort isn't truly 50/50, and the split picker forces the real conversation that the rituals layer is for.

If no consensus is reached within 24 hours, the mission auto-resolves to an even split as the safe default.

Why we don't auto-split

Because most of life isn't 50/50. One person did most of the cleanup; one person drove. Auto-splitting is fair on the surface and unfair in reality. The split picker forces the reality conversation, which is the actual point of the rituals layer.

The split picker

On marking complete, the picker shows each participant's avatar with a slider that totals 100%. Presets: even split, two-thirds / one-third, full to me, full to others. Custom split is supported up to 5 participants. The picker shows what the resulting DNA payout per person would be in real time.

Confirmation by other participants

After the picker submits, other participants see a 'Split proposed' notification with the breakdown and an accept / dispute button. Dispute opens a counter-split. If no consensus inside 24 hours, the mission auto-resolves to even split — the safe default — with a small friction tag noting it went unconfirmed.

What parents can do

Parents can override a child's split for fairness or pedagogy reasons (Settings → Family → Override mode). Overrides are visible to all participants and logged in family activity. The point is to teach negotiation; overrides should be rare and explained.

Frequently asked questions

Why doesn't the reward just split evenly automatically?
How do I choose the split?
What if someone disagrees with the split I proposed?
Can a parent change a child's split?